
Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Want to see 10,000 chickens fight an army of Romans? Sure, why not. Create massive battles with absolutely no limits. I will take note of it.Here is a sandbox like no other. Gaslighting? I learned a word that I can use in your threads. In fact, it would probably choke the CPU bad. If you could control the battles and the AI had to actually think about what it's doing, it wouldn't run anywhere near as smooth as that. Troops will just take the shortest route towards the closest target and attack once they are in range, that's it.

So there's no real pathfinding or decision making happening which is what eats up a ton of CPU cycles in TW. No, you forgot the most important part, UBS2 has no real AI and no player interaction once the battle starts. That's just the usual gaslighting I've come to expect from you. I guess you chose to ignore those facts that Ultimates Battles is an amazing game which has better optimization than Total War. How about if you set all graphics settings of Attila into lowest, do you think it can run as smooth as this game with same number of units? I don't think so. I will tell you, Ultimate Battles has decent graphics as well and it still runs smoothly. People said total war has better graphics, has better environment, has better details. People have explained to you why, you chose to ignore those answers. Personally, I'd like to see the units meticulously without any empty space. No matter how big the size of the new Total War Unit is in the future, there should be an empty space.īecause you need a space to fight square. I want a battle one longer than ten short battles.įor example, I managed well and produced 20 units of units, but my opponent couldn't, so I only produced 5 units. There's a campaign, so you can't make a battle long.Įven if the new Total War unit size increases in the future, if there's a campaign, the fighting time should be shortened. Total War usually wields a knife every 10 seconds. Total war is too slow when the unit moves. It's better to have a long battle than a lot of short ones. There is no campaign.(Personally, I don't want a campaign, I just want the battle to continue.) It's a lot more unit size, I think it's about 10 million. In my personal opinion, Ultimate Epic Battle Simulator 2 Please understand if I am Korean and I am not good at English.

